Richard Trueblood decides to animate Spikor quite wildly,
proving that the character was not a total loser.
He-Man's average season two episode "The Games"
director Richard Trueblood decides to animate Spikor quite
wildly, and the character poses all over the place.
introduces the Evilgizer to increase the evil in his not-so-infamous
allies. The whole point of the machine is to make Spikor
satisfactorily villainous for the Vendarians. The problem
is that when Spikor falls out of the magic chamber, he seems
to be no more evil than when he went in. As the Evilgizer
works away we see Spikor going through all sorts of pain
as he is bombarded with some sort of energy. The poses he
strikes in this one scene alone look fantastic!
only does Spikor sound stupid, but he acts immature and
childish. One of the funniest scenes in this episode occurs
near the end as Spikor confronts He-Man. Spikor begins a
small announcement in his unusual fragmented way, "Game-piece-will-be-mine!-Spikor-will-be-win-ner!-Spikor-is-strong-est!"
It is hilarious to behold, as are the poses he strikes as
he declares his imminent victory.
ease with which Filmation animators move Spikor is astounding.
His spikes represent a special challenge in that they change
with the viewpoint. Some can be pointing far way, while
others are pointed squarely at the camera.